Dialog Create
form.DialogCreate is a Dialog with a form to create a new value of type T. The form is generated
from the struct fields of T with form.Auto, so struct tags like label or lines apply. On save, it calls your
callback with the current subject and the entered value; if the callback returns an error, the dialog stays open
and the error is shown with alert.ShowBannerError. The entered value is kept in a window state named after the
dialog.

type Contact struct {
Name string `label:"Name"`
Email string `label:"Email"`
Notes string `label:"Notes" lines:"3"`
}
presented := core.AutoState[bool](wnd)
VStack(
form.DialogCreate(wnd, "New contact", presented, func(subject auth.Subject, c Contact) error {
// store the contact
return nil
}),
PrimaryButton(func() { presented.Set(true) }).Title("New contact"),
)Constructors
| Constructor | Description |
|---|---|
func DialogCreate[T any](wnd core.Window, name string, presented *core.State[bool], onCreate func(subject auth.Subject, value T) error) TDialogCreate[T] | Creates a create dialog with the given title, visibility state and create callback. |
Methods
| Method | Description |
|---|
Related
- Dialog Edit
- Dialog
- Auto Form
- Tutorials: Auto form